Donkey Kong may have been Nintendo's first breakout star, but for decades, the character was more commonly associated with other developers than he was with his creators. While numerous studios have put out Donkey Kong titles over the years, the simian really came into his own under the stewardship of Rare, who reinvented the character with 1994's seminal Donkey Kong Country. Though it hasn't been involved with the series since the early 2000s, Rare's work was so beloved that it effectively defined Donkey Kong for the next two decades--and that influence can still be felt throughout the newly released Donkey Kong Bananza.
It's surprising how much of Rare's DK survived in Bananza. Despite some visual references to past Donkey Kong titles, everything Nintendo had shown off leading up to the game's launch suggested it would be a complete reboot of the series. Even beyond the lore implications of Donkey Kong teaming up with an inexplicably young Pauline, Bananza's freewheeling, destructive gameplay and subterranean setting are a marked departure from the Donkey Kong Country of old, giving the game a flavor and identity that's wholly distinct from every DK title before it.
This first impression is not entirely off the mark; right from the outset, Bananza feels like a new direction not just for the character, but the series as a whole. While the game boasts plenty of platforming challenges to overcome, its core loop revolves around smashing your way through dense environments, using DK's mighty strength to carve up the terrain and unearth hidden collectibles. It makes for a decidedly different gameplay experience than previous Donkey Kong titles. And yet, despite this stark change in direction, Bananza still retains a number of elements that Rare's Donkey Kong games pioneered.
Continue Reading at GameSpotfrom GameSpot - All Content https://ift.tt/beRdTLD
via IFTTT