Path of Exile 2 Patch 0.1.1 launches later this week and developer Grinding Gear has now previewed what to expect from it.. According to game director Jonathan Rogers, this patch primarily addresses issues developer Grinding Gear can address "relatively quickly," such as endgame maps and enemy balance.
You can see some of the details in a new video on the official Path of Exile YouTube channel. Endgame mapping (i.e. the autogeneration of levels) have received a balance overhaul, altering the number of chests, number of monsters, and lots of other variables. Four new "Tower" maps have been added, and the first Tower map, Lost Towers, has been redesigned to be "less boring." More endgame maps will include bosses, correcting a glitch that causes fewer bosses to spawn than intended.
Pinnacle content has gotten some tweaks too. You'll be able to see citadels from further away in the fog of war making them easier to find. You'll also get up to six respawns for the pinnacle boss The Arbiter of Ash. The respawns can only be activated by the player who put in the keys at the Burning Monolith and they affect every player in your party at once. Respawns will be added to other Pinnacle content soon.
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